These are the level design ideas I created for my latest mini-project. I envisioned it as an adventure game where players have to explore a divine realm, conquer each challenging level, unravel mysteries, overcome formidable beasts, and ultimately reach the core of the holy temple to obtain legendary rewards. I selected four camera angles indicated on the map and deliver them into finished illustrations. A big shoutout to John Park for providing invaluable guidance and assistance throughout the process.